![]() previousPlayerGameType: The previous game mode of the player.0 is Survival, 1 is Creative, 2 is Adventure and 3 is Spectator. playerGameType: The game mode of the player.An item in the inventory, includes the Slot tag.(Note: when empty, list type may have unexpected value.) Inventory: Each compound tag in this list is an item in the player's inventory.foodLevel: The value of the hunger bar 20 is full.Entering the Nether without using a portal does not update the tag. When entering a dimension other than the nether by not respawning, the tag is removed. The tag is set every time the player passes through a portal from the Overworld to the Nether. The Overworld position from which the player entered the Nether, for use with the minecraft:nether_travel advancement trigger. An item in the inventory, includes the Slot tag - slots are numbered 0 to 26, inclusive.EnderItems: Each compound tag in this list is an item in the player's 27-slot ender chest inventory.Used to store the players last known location along with Pos. Dimension: The ID of the dimension the player is in.Is increased with every new snapshot and release. DataVersion: Version of the player NBT structure.walkSpeed: The walking speed, always 0.1.mayfly: 1 or 0 (true/false) - true if the player can fly.mayBuild: 1 or 0 (true/false) - true if the player can place and destroy blocks.This also makes all mobs, whether hostile or not, passive to the player. invulnerable: 1 or 0 (true/false) - true if the player is immune to all damage and harmful effects except for void damage (damage caused by the / kill command is void damage).instabuild: 1 or 0 (true/false) - true if the player can instantly destroy blocks.flySpeed: The flying speed, always 0.05.flying: 1 or 0 (true/false) - true if the player is currently flying.abilities: The abilities this player has.Tags for all mobs, except HandItems, ArmorItems, HandDropChances, ArmorDropChances, CanPickUpLoot, PersistenceRequired and Leash.Tags for all entity, except the id, CustomName and CustomNameVisible.In level.dat files, this tag is called "Player". To add NBT tags to existing compounds/lists, only edit already existing tags (thats next on my list of things to implement). Please be aware that at the moment there is no way That I hope to implement by full release. That it has not been heavily tested and still lacks some features NBT Explorer is currently flagged as experimental due to the fact reach - (Integer, default 100) the distance in blocks to check when executing /explore.You can create a config.yml in plugins/NBTExplorerĪnd fill it with the following optional entries: This plugin does not require any configuration. There is no configuration file generated when this plugin is /exploreitem - Displays the NBT structure for the item in your hand (requires ). ![]() If no arguments are supplied you will target whatever block/entity you are looking at /explore || - Displays the NBT structure for the specified block/entity (requires ).You must be a player to use the following commands: NBT Explorer aims to provide a simple yet powerful set of toolsįor viewing and modifying the NBT structure in various parts ofīy full release I aim to have NBT Explorer be fullyįunctional in command line mode but as of right now ![]()
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